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| Frequently Asked Questions-Inland Empire |
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| Written by Jan Johnson | |
| Monday, 23 November 2009 06:12 | |
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What is Odyssey of the Mind? 1. Odyssey of the Mind (OotM) is the largest worldwide creative problem-solving competition for children from Kindergarten through college. The program begins anew with each school year, when five “problems” are delivered to the mailboxes of eagerly waiting, creatively juiced kids after a membership package has been purchased from the National website: www.OdysseyoftheMind.com. OotM’s mission is to foster the development of creative thinking and problem-solving skills. Importantly, OotM teaches that great minds don’t necessarily think alike – and often march to different drummers; that there are no right answers; that creative solutions come from teamwork, cooperation and risk-taking. What are the benefits of the program?
Learning to take risks allows the students to become more self-confident and independent thus making successes and defeats easier to place in perspective. Experiences with OotM problems prepare students to solve real-life problems using specific skills and behaviors. Who may participate? 3. Teams of children with 5 to 7 members from kindergarten through college-age participate. All receive the same problems; however, their solutions vary – not simply because of age grouping but mostly due to the innovation and imagination of the creators. Primary, grades K,1, and 2 receive a separate problem written for their age level. How do I form a team? 4. There are many ways for teams to form. Often teams are formed in their classrooms; teachers can assist in assembling teams. Also, problems can be posted and the students sign up for the problem they find most interesting, thus creating teams who want to solve the same problem, not necessarily classmates or friends. While most members are individual schools, home schoolers and community-based programs also participate. Who runs the teams? 5. Each team must have a coach, who may be a parent, teacher, teacher aid, administrator or other interested adult (18 or older). Two coaches working together with a team is often a great way to split up the tasks required. What does a coach do if his/her job is “hands off” and the team members do the “hands on” work? 6. Coaches facilitate the team’s needs (meeting place, transportation, review of program rules, etc), but the students come up with all of the ideas and do all the work! The coach keeps the team on task, encourages them to be creative and work as a team, but does not provide assistance to the solution of the problem. More detailed guidance will be sent as part of the membership package. Additionally you may read this year’s Program Guide at www.odysseyofthemind.com. As a coach, you will be honored and entertained while keeping your team on track and have a front row seat to the amazing creative process students follow to create a solution to their specific problem! Teams tend to meet a couple of hours once every week in the fall, then increase the time or frequency as the tournament nears. Do teachers participate? 7. Teachers are sometimes coaches, co-coaches, campus coordinators, or simply “cheerleaders” of the program. They may donate classroom time, or just the classroom, for team meetings. Where may I attend training for coaches? 8. Training for coaches occurs in most regions, usually 2-4 times each season. Inland Empire will hold 4-5 trainings this year. See www.calomer.org (check under the REGIONS section on the left hand bar) or www.odysseyofthemind.com (under local contacts-then click on the map of California) for details. What types of problems are there and what is the competitive portion of the program like? 9. All participating teams (except Primary K,1,2) are given the choice of the same five long term problems to solve though these problems change from year to year. Part of the long term problem includes style which enhances the solution through costumes, props scenery, drama, etc. The problems usually include a “vehicle” problem, a mechanical problem, a “classics” problem involving art, literature and/or history, a balsa wood structure problem and a strictly dramatic problem. The primary problem is usually a humorous, performance based problem. Primary students are allowed to present their solution at a Regional tournament but do not advance to our State tournament.
The team of seven members selects from the five given problems and after working for several months on the solution, presents it at the local regional tournament. At this time, the students will compete against other teams solving the same problem in their age division. The teams are also given spontaneous problems to solve the day of the state and world tournaments. These problems also foster creativity and teamwork. Their solution involves brainstorming, teamwork, fast on your feet thinking, and sometimes risk taking. Though teams may practice for this segment, they never “know what they are going to get” for a spontaneous problem at the tournaments. It is always a surprise!
Please explain the three scored portions of the program. The long-term portion of an OotM problem is always open-ended yet with specific design specifications and monetary limitations. It affords the student with the opportunity to brainstorm, research, plan, create and evaluate. This portion of the problem is solved during a two to four month period prior to the presentation at the tournament. It is worth 200 out of the total 350 points.
Style Portion The style portion of an OotM problem encourages students to develop unique presentations for their long-term solutions. Style is designed as a creative addition or elaboration to the presentation of the problem’s solution. Examples include art work, costumes, props, songs, acting, dancing, scenery and elaborate membership signs. It is worth 50 out of the total 350 points.
Spontaneous Portion Spontaneous problems are based on the concept of fluency, flexibility, originality and elaboration in thinking. Quantity of responses are sometimes important and unusual ideas are encouraged. When are the tournaments held? 11. Regional and State tournaments are held in the spring of each year, and the Odyssey of the Mind year culminates with World Finals, where the best of the best match wits, imaginations and personalities to become world champions. What does it cost to participate? 12. The costs for this program are very minimal – the program is staffed and run by volunteers. International memberships are $135 (a membership is typically an individual school). Each school can then have 1 team per problem per division which usually means 5 teams of 7 students. . Divisions are Primary, I, II, III and IV corresponding to grades k-2, 3-5, 6-8, 9-12 and University. The California State fee is $65 per membership. Each Region has a regional tournament fee which varies by region, and is per TEAM (not per membership). The Inland Empire Region fee is $75 per team. Other costs include materials for solving the problem. Each problem has a maximum dollar value of what can be included at time of competition (between $125 and $150) per team. Again, this is described in detail in the membership packet and Program Guide. Questions? Contact This e-mail address is being protected from spambots. You need JavaScript enabled to view it
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| Last Updated on Friday, 17 June 2011 20:49 |


